Why "Realtime" directional light achieve totally difference result with "Baked"?

Hi guys, please look at below pics, I’ve created a box with a little hatch on top of it and placed camera inside that box. you can see result below

Real Time mode on directional light

Bake or Mixed mode on directional light

As you see in real time mode sun and light behavior looks realistic! but in Bake or Mixed mode something is wrong! can someone please help me to figure out what is the problem?

It’s really annoying, our artist have abandoned lightmap baking and use realtime lighting instead, ignoring the fact that we’re develop on mobile:face_with_spiral_eyes:

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Reset all of your options to default.

Make the box Static. In the model import settings, set Generate Lightmap UV’s to true.

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