why does Unity have 3 different places I get set AA?
- There’s a pipeline I can set in Graphics, then choose an AA
- There’s a pipeline I can set in Quality, then choose an AA (can be different than above)
- Then I can choose a separate one in my camera
- Is there anywhere else I could set it?
What happens if you choose different settings in each one?
I’m concerned I may have it set somewhere else too and that it could be effecting performance?
Where should it be set to maximize performance?
Thanks,
V