I have a script which controls an object in x direction.
It also should give the direction of the object but the variable is only updated twice. If I move to the left in the log is written left if I move to the right after it is written right but if I move to the left again, nothing happens.
Could anyone help?
var speed = 1;
static private var direction:String;
function Update () {
if(Input.GetKeyDown("left")){
direction="left";
}
if(Input.GetKeyDown("right")){
direction="right";
}
transform.Translate(Input.GetAxis("Horizontal")*speed*Time.deltaTime,0,0);
print(direction);
}