Why tint color brush is removed from 2d tilemap extral?

The tint brush seems removed since version 2.0…

But I wanna to assign different color when brush the tilemap with the same tile… So how to implement it or there is some alternative?

Hi, the Tint Brush was not considered a commonly used feature to be placed into the released version of the 2D Tilemap Extras package in the Unity Package Manager.

However, you can download the Tint Brush script file from 2d-extras/Editor/Brushes/TintBrush at master · Unity-Technologies/2d-extras · GitHub and add it in your Assets folder in your project to gain the functionality. Hope this helps!

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