why unity use all assets in my project for android ??Empty scene 500mb apk!!

hi
i dont now if this a bug or normal
i use build report and 90%of my assets like fbx etc in my project are using but i dont use this in my game or in my scene??
I testing it also with a empty scene and when i complied it for android it use all my assets and the apk is jump to 500mb normal is 20mb a empty scene .
Why unity3d do this .

Are the assets in a folder called “Resources”?

1 Like

you my hero :slight_smile:
Yes it was the problem that all in my Resources folder ^^