My app was rejected from the Daydream store, but I do not understand how my app has violated their quality requirements. Their feedback was this: " Your app allows head gaze as a controller substitute when a menu is present". They told me that it violates UX-C1 of our Daydream App Quality Requirements - Design
I attached The screenshot that they sent me. The menu item is the “play cube”. If you can look carefully, you can see that they are using the laser as a pointer controller. This is the only “clickable” item in the game. As a side note, the only thing that moves with your head gaze is your paddle (the green rectangle).
Can someone describe what “head gaze as a controller substitute” means and tell me how it relates to my project? Now that I think about it, it may be getting upset that I am moving the paddle when the “play cube” is present.