Why?? Why ?? Why??? does the collider pass through

Hi ,
i havea big problm to be solved may be it seems silly for any one of u. The problem is some of my colliders pass through cube Colliders or mesh collider as the force is increased and also if the force is lowered the moving speed of the object…

Can any one help me???

Thanx in advance…

Try this:

How does that script work? There’s no explanation, I’m not sure how to apply it.

The explanation is under the word “Usage”.

Also, you may not need this technique with Unity 3.0. The Rigidbody component now has an option for the collision detection mode. If you set this to continuous dynamic then most cases of colliders passing through each other will be avoided.