Why won't anti-aliasing work in the Editor for me?

I can't get anti-aliasing to work in Unity. I'm using the 3.0 Indie version with 6x AA, and it doesn't look any different.

I built a web player, a PC build, a Mac build... no AA on any of them. I sent it to a Mac and played it on there (I'm using a PC) and still no AA. Any ideas on what's going wrong?

If you need screenshots, I can provide them.

Thanks, Elliot Bonneville

My guess is that you're using deferred rendering. Is that true? (Check the bottom of this page.)

I don't suppose you have trouble with other game/engines? Wondering if it's a hardware (driver) setting. Though that would be odd if different machines had same problem.