Why won't my character move?

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Movement_Script : MonoBehaviour
{
public float movementSpeed= 1f;

public float gravityFactor;
public float currentVelY;

public CharacterController controller;

public void Start()
{
controller = GetComponent();
}

public void Update()
{
float inputX = Input.GetAxisRaw (“Horizontal”);
float inputY = Input.GetAxisRaw(“Vertical”);

currentVelY = -gravityFactor;

controller.Move (new Vector3 (inputX,currentVelY,inputY)* movementSpeed * Time.deltaTime );
}
}

nvm i didn’t have it linked to my character

In the future, if you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: https://discussions.unity.com/t/481379

Otherwise nobody is gonna try figure it out (see above mess).

How to report your problem productively in the Unity3D forums:

http://plbm.com/?p=220

How to understand compiler and other errors and even fix them yourself:

https://discussions.unity.com/t/824586/8