Hello all,
I am following this tutorial on YouTube to make a starting countdown timer for my game: Unity 5 Tutorial: Countdown (3 2 1 go!) before game starts - C# - YouTube
My problem is that my sprites will not go transparent for anything (they are surrounded by white when I put them into the Canvas < Image).
I made my numbers on Microsoft paint, exported them as a PNG, went to GIMP and gave them an alpha layer, then made them a Sprite in the Unity Inspector once I imported them into my project. I looked at countless links on Google for tips and none of them helped. If you need pictures or want to see the websites I looked at for help, just let me know. Thank you ![]()


Another thing to check, since a lot of people can forget this, make sure your imagine is a .png file, not .jpg as they won't turn transparent, even when transparent in the image editing program of choice.
– CraftyMaelyss