Hello,
Bit of a basic question here. When I play my game in the editor the framerate is normal and there are no issues but as soon as I build my game into a PC .exe and run it the framerate in certain areas of my game takes a massive drop. It can’t be the graphics settings as I use the same for both.
The profiler connected to a development build shows my Camera.Render going through the roof but as I said, that only happens when running the built game.
Can anyone shed some light on this? Any ideas on what could be going wrong?
Thanks