Width of a object


I am currently trying to work out the width of a object (not scale)

How would I go about doing this?

Try mesh.bounds.size.x or z (Unity - Scripting API: Mesh.bounds)

Or you can search min x or z, max x or z of your mesh vertices and then get the width with max - min (Unity - Scripting API: Mesh.vertices)

You should use renderer.bounds.size.x or renderer.bounds.size.y to get width and height of the object