Hi all,
I noticed a thread in another forum where someone was having trouble with a ball moving up a slope when it should have been moving down.
I have a similar problem in that I have a completely flat surface which has a mesh collider component onto which I have placed a sphere with a rigidbody component. When I go to game mode the ball rolls all over the place. I would have expected it to not really roll anywhere.
I have played around with the angular drag parameter as well as others but cant seem to get the ball to behave as expected. Even when I tilt the surface the ball is still not really rolling convincingly.
What am I doing wrong?