I would like to use a Bluetooth Wii remote controller (wiimote) with the new input system. Has anyone gotten that to work?
I am also very interested in the potential to use a WiiMote in Unity! Please help a noob out ![]()
If you install this correctly and connect a WiiMote to your pc, then Unity will recognize it just fine.
If you need more info, ask me. I just did it today.
Hey! I have been at this for HOURS! Would you mind giving me some pointers?
I’m not great with computers (ironically) so it was a pain to get the driver signature and boot disabled. After that, I got the wiimote connected but it won’t register in Unity (or maybe I’m doing it wrong- once I had it connected, I tried adding a bind by using “listen” in the action in the input actions editor and nothing happened). Am I going about this the wrong way?
Sounds like the right approach, but I’m pretty sure I never got this to work.
Damn! I figured out that Unity says it’s unsupported. I’m looking at trying to use WiiBuddy’s info instead, but it’s more of a PITA. Did you ever end up with a workaround at all or did you abandon the wiimote idea?
I bought an Xbox controller and a Windows laptop. I haven’t tried anything with the Wii controllers since then.