Will calling transform.Find slow down my game?

i know that calling GameObject.Find every frame will slow down your game, I haven’t heard anything about transform.Find, is it safe to use many times?

note, i am not trying to replace GameObject.Find with transform.Find or anything like that.

Also, i don’t intend to run this every frame, i intend to run this like 300-500 time in the first one or two frames (just in case it makes a difference)

thanks for the help.

GameObject.Find and transform.Find is the same function.
If you’re caching your variables at start, or as you say the first few frames, then no, it has no impact on performance since it isn’t being called every frame.