Will transform values be the same everywhere?

I use for example if (transform.position.x > 2) dosomething(). It works in unity, will it work in other platforms? Are transform values the same everywhere?

Thanks to the magic that happens behind the program, you are able tot export almost anything made in unity to your desired platform. The input methods for example are different tho… A touch input cant be done on a computer, and neither a Mouse scroll on a phone or tablet… But besides the input or performance improvement you should not worry about switching platforms!