Will unity run on Windows?

I know you can compile and deliver games to Windows, but is there a Win32 (windows XP) build of Unity? It would be such a shame to cut off the majority of the game development community that runs on windows… that an my old Mac simply won’t do.

Thanks in advance.

Currently the Unity development environment only runs on OS X.

If/When Unity becomes more successful it will inevitably become a cross-platform app. But in the mean time accept the fact that some great apps actually come out on the Mac platform first. If you want to dive into Unity at the moment you will have to buy a new Mac to do it. And now that Macs are intel based you can still run your Windows(McDonald’s) OS alongside OSX using BootCamp.

I don’t think I’m only one who won’t be buying a new Mac to try out Unity (and that’s no offense to Unity). The real problem is that I use 3dsmax and other Win only apps for game development. On top of that, the most powerful dev hardware isn’t on the Mac side :frowning:

Lets hope Unity does well because a Windows version would surely be met with an even larger community and praise.

I’ll keep checking in on it!

Thanks guys!

-Tyler

the most powerful dev hardware isn’t on the Mac side

nah it is but it just costs a lot… A LOT!

a Windows version would surely be met with an even larger community and praise.

indeed! but i’m so happy it’s mac!

Ok, so I gotta try Unity so I grabbed my gf’s notebook. Its a G4 w/ a gig a ram and a 7500. Anyone else running w/ something similar? Hows the performance (or lack there of)?

You’re telling me. I just got a new laptop for $1,600 I would have had to spend $3,600 to get a comparable Mac, ouch!

See you guys around!

See ya later…

The very highest end 17" MacBook pro is $2,800 and it would last you much longer than any Windows based laptop. My 2 year old PB still gets the job done. Yes it’s more expensive, but a BMW is also more expensive than a Ford. But you obviously have your preconceived notions of what makes a good computer. I hope you’re enjoying your Ford Tempo.

Also, all your Windows-only software and hardware will run fine in Boot Camp. The iMac is an incredibly capable computer for its price, and several of the people here are using the Mac Mini just fine with Unity. There are fewer and fewer reasons not to switch.

(antenna)

Har har, I used to drive round in a bmw, it was given to me and I sold it for $175. Some guy wanted to use the cv’s for his dune buggy. That thing was dodgy as and drank some gas…
Seriously the cheapest macbook in My city is $2700, most expensive 5500, (NZ is worth half the US $)and I want to find a cheaper way to get into the mac market. Does anyone know how to buy macs off the manufaturers internationally? Its quite likely Im gonna live in Sydney before the years out, so does anyone know the shelf price for a mac over there?
AC
Oh yeah, a windows build would be cool…

OT, but check this out as well:

Probably would choke with max, but still would be nice for general use just to open a window there’s windows.

Don’t create threads like this! Taumel will try to post!(;))

But seriously, if a Windows build was made, Unity would be lost in a sea of other countless engines. There may be more people, but it doesn’t mean you’d get the same amount of target audience.

Absolutely wrong! As a Windows guy who just bought an iMac -just- to run Unity I can tell you that Unity would fair -very- well in the Windows market. Torque, Quest3D, etc. etc. would be “shaking in their boots” if Unity were a Windows app. I think there are other Windows users here who would back me up on this.

So the question for a Windows game dev really is, “is Unity worth spending $2700 for (Unity Pro $1500 + iMac $1200)?” And to some it appears that it is.

The difficulty for Windows only users is that we never really get to “try” Unity before “buying” it. I tried to run Unity at a couple of Apple dealers and they were either reluctant to let me install software on their computers or too busy. So you end up buying on “blind faith”.

BTW, my iMac arrives Monday :slight_smile:

EDIT: After re-reading your post I realized that I may have misunderstood your point. I’m thinking now that you’re referring to game players and not game developers when talking about a “target audience”. If so, you are probably right, I know next to nothing about the Mac game market. My appologies…

Re Mac hardware costs: it’s almost never much higher (and often is lower) than a name-brand PC (Dell, HP) if you actually look at all the specs and what’s included. (Macs cost more than build-your-own or off-brand PCs.) A great buy is a Mac with a Dell display, actually. (But new pro Macs are coming very soon–I wouldn’t buy a high-end Mac this week!)

I use Unity on a G4 PowerBook–a little newer than the one you mention–and it’s fine. I look forward to moving to dual- or quad-core Intel Mac this year though :slight_smile: The ideal cost vs. performance balance right now would be a low end 17" iMac: dual processor cores and no Intel integrated graphics.

Also a general note to the Unity community: I don’t think it’s helpful to put down Windows in harsh terms–it drives people away, and understandably so. I’m pleased to be free of Windows myself, and if I tell people why I use reasons rather than insults. But not everyone CAN be free of Windows. It’s like putting down Blender because you use Maya: different people use different tools, for all manner of reasons, and “I already bought it” is a perfectly good one :slight_smile:

The great thing about a Mac now is that you can have both sides, Mac and Windows, in one machine. Really nice for mobile users!

I suspect Unity will be on Windows one day… but meanwhile, I’ll happily sell my games TO Windows users :slight_smile:

Well…there really isn’t anything like Unity on Windows. If I had to guess, I’d think the issue might be that the code is very much tied to OS X, and the Unity team is pretty small, so they can either spend all their time porting it to Windows, or adding more awesome features, but not both. Even if they did manage to port it, there would be plenty of support issues to deal with, further taking away time from development.

–Eric

First, Macs just plain cost more. The fact that Mac fans argue against this is simply a testament to the brilliance of Mac marketing.

However, Unity is still worth buying a Mac for. It still has some significant holes, but it’s already better than the other indy game engines–and promises to be MUCH better than other engines.

Which leads to my third point: Unity would sell a LOT more copies if it ran on the Windows platform. It definitely would not get lost in the sea of other engines. It would blow them away, gain lots of attention, and very likely start getting picked up by the larger indy developers who don’t want to pay $700K to Epic.

I don’t remember whether Apple has 5% or 2% of the total market these days, but ummm, that’s not a lot. If you make a great product available to twenty times as many people, you’re likely going to sell twenty times as much.

And the more they sell, the more money Unity makes, and the better they can make the engine, and the happier we all are.

And I don’t have to keep overpaying for new Mac hardware :smile:

Two important questions there, for people deciding whether to “wait and see” on Unity-for-Windows:

  1. More than what?

  2. And in what country? Apple’s pricing isn’t so nice in every country. Some countries still pay a premium for Macs!

Here in the US, luckily, Macs truly aren’t more expensive than name-brand PCs, despite the old myth being repeated. The cost advantage varies much the same as it does from one PC brand to another (Dell, HP, etc.). One machine’s a little more this month, one’s a little less… as long as your comparing hardware with equal specs. (A low-spec’ed computer of course costs less than a high-spec’d machine.) But name-brand PCs and Macs ARE more expensive than building your own from parts (which I very nearly did recently), or than budget brands (which I avoid from personal bad experience).

No, I’m in the US. And cheaper PCs are not a myth. Back in January I spent $800 for a dual 2.8 GHz Dell with 2GB RAM and 250MB HD and a 256MB ATI Radion X600.

At the same time I bought a Mac Mini with 1/2 the memory, 1/4 the CPU, 1/3 the HD, and a 9200 for the exact same price.

The confusion arises from the fact that you CAN find a computer as expensive as a Mac. It’s got some nifty widget, design or brand-name label on it that can confuse some people into paying twice as much for it.

But what you CAN’T find is a Mac as cheap as a PC. Tell me where I can buy a brand-new Mac with a dual 2.8, 250GB HD, 2GB RAM, and a 256 MB graphics card for $800 and I’ll completely reverse my opinion. Otherwise, the fact is that PCs are cheaper.

Did I get a good deal on my Dell? Absolutely–that’s the point. You can get a great deal on a PC, and you can’t on a Mac. That’s why they only have 5% market share. And their 5% market share is why they’re more expensive. With such low volume, they simply can’t compete on price with the PC market that outsells them 20 to 1.

But Apple does have some of the best marketing and design in the world–it’s no wonder they fool so many people.

(Sorry if I’m a little dramatic. My wallet’s still smarting from the new Mac I had to buy last week, and I would LOVE to pay more money to Unity instead of Apple :cry: )

Yeah, I actually got all the audio, CD, and DVD burning options as well–but normally that system would cost at least double what I paid. Maybe I’m too addicted to getting a good deal.

However, I’ve also easily spent a couple thousand on additional software for video editing, photo editing, music editing, and website creation–and Apple does a simply brilliant job with all those things right out of the box. At least for the consumer level.

So if you’re really going to use that stuff, the apple actually winds up being quite a bit less expensive if iLife will do the job for you.

Maybe I can have you do my shopping :smile: I just remembered that January is end of Quarter and End of Fiscal Year for Dell. Was that when they were running that one day “sale” with some crazy percent off? Interesting that they have not run such a sale this month yet with end of quarter being July. Maybe since they warned the street they decide it is not worth it. I guess they may be changing their internal metrics some.