The new access point in iOS 14. Having the ability to move it around or hide it would be great, since otherwise it seems it will overlay a game continuously.
Thanks!
References:
The new access point in iOS 14. Having the ability to move it around or hide it would be great, since otherwise it seems it will overlay a game continuously.
Thanks!
References:
Don’t count on it.
This access point sounds awful if we cannot control it. It says it is there one the user has signed on in the device. Does that mean it is active even if I don’t include Game Center in my app?
The documentation clearly states you are supposed to control it, and display it only on specific screens like the main menu or settings, not during gameplay.
You can control it, you just need to write your own plugin for it, it just takes a few hours to implement.
That’s a few hours Unity will not bother spending to make sure that each and every user won’t have to spend their own time to implement this independently. Why would they spend a few hours of their own, to save thousands of user-hours? That simply doesn’t make good business sense.
Saving user time doesn’t make any money for Unity, as such it is of the lowest of low of priorities for them.
But then again, if you were looking to save time in game development, you wouldn’t be using Unity.