Will UnityScript access C# in 4.3?

Or should I get busy converting scripts?

I’d say get busy converting scripts, but do a small batch first, and see if it works.

I rewrote my entire app in C#, only to find that it flat out didn’t work, due to some obscure bug that no one has a fix for yet.

-Chilton

That’s what I was thinking. Basically rebuild project… Hmm i’d rather pay for a license and just press switch platform. Windows is missing the easy button.