hi,
i store with playerprefs.setint whether a user managed to get through a level (you must finish level 1, if you want to play level 2, and so on).
this info will survive an update - right?
thanks for your help,
greetings thomas
hi,
i store with playerprefs.setint whether a user managed to get through a level (you must finish level 1, if you want to play level 2, and so on).
this info will survive an update - right?
thanks for your help,
greetings thomas
Yes, no problems there.
thanks, smag!
otherwise, i would have to hit the “reject this binary”-button - the most disliked button in itunes-connect maybe ![]()
greets,thomas
ps: apple seems to slow down again in approving apps.
my current binary is “only” an update - waiting for 9 days now, still “waiting for review” ;-(
yeah, the plist file exists on the phone and doesn’t change unless you clear the playerprefs. I’ve been waiting for review since submitting my app on the sept 9th, its painful having to wait.