Will WebGL support WWWObject?

I have the Beta version of Unity 5. There are currently some issues when exporting to webGL and disabling anything to do with Network seems to help. I was just wondering however if eventually webGL will support things like WWWObject?

For example, I want my webGL game to be able to load files from a folder which resides on the same server as the game itself.

Will that be possible?


The Unity WWW class is supported in WebGL (with some security restrictions in place). There is a page in the Unity 5 Manual on networking which describes this very well.