Hello,
Due to the new verison of Unity 3.4 which says “Win7 touchscreen input now fully supported” I tried to use native windows 7 touches from Unity’s Input but it doesn’t work. I use the following code, maybe I messed something up?
using UnityEngine;
using System.Collections;
public class Win7TouchTest : MonoBehaviour {
void Start()
{
Input.multiTouchEnabled = true;
Debug.Log("multiTouchEnabled: " + Input.multiTouchEnabled);
}
void Update ()
{
Debug.Log("touchCount: " + Input.touchCount);
}
}
The debug messages always output touchCount: 0 and multTouchEnabled: false