Hey guys,
I have inherited some bigger project which in the editor displays the scene as well as in the headset. When I make a build and run it the scene is rendered in the headset but not in the window. Does anyone know what could be causing that or how to check that?
I created a blank project and tested it and there it all works fine - I have the scene rendered both in the headset and in the window regardless of whether I run in the editor or the build.