Windows 10 Editor performance issues

Hello,

I seem to be experience significant editor performance issues since upgrading to Windows 10. I am running Unity 5.2.3f1 64 bit, and whenever I create anything in the editor there is significant delay, and when I move anything around its very choppy, and there also seems to be dark artifacts that flash on the screen in various places, such as the editor, see here for reference. I seem to be able to play builds just fine, and I have 32gb bit of ram, so I am pretty sure it is not a resources issue.

Is this a known issue? Are there any fixes?

Thank you!

It currently looks like unity is running dx11, but for some reason that is killing performance on my machine despite my dxdiag saying I have dx12 installed and supporting feature level 11.

If I add -force-d3d9 when running Unity and that has increased performance, but I still wonder why dx11 is operating so poorly.

http://forum.unity3d.com/threads/unity-editor-and-precisionx-editor-renderered-useless-because-of-fps-lag.348949/

From a reply of that post above, i found out it’s the Asus Sonic Studio caused the issue.
What works for me is delete that software and everything works fine again.

Do you use EVGA’s Precision X software to control your video card? I’m not sure about the flashing artifacts, but it’s been known to cause performance issues in Unity. See this thread for more info and a couple fixes if you use it:

http://forum.unity3d.com/threads/unity-editor-and-precisionx-editor-renderered-useless-because-of-fps-lag.348949/

If that doesn’t help, you can try doing a fresh reinstall of video card drivers or Unity.

If you have an MSI motherboard you may find that you have a ‘Nahimic’ icon in your system tray. Try and right-click and exit from this and then see if your problem persists.

I found that this resolved the issue for me.