We are testing our unity desktop app and we are having some problems with some of our new PCs running
Windows 7 (64 bit) with AMD Radeon HD 6570 1GB card
- All the meshes (solid colour, diffuse or diffuse/transparent shader) do not show up on screen
- But the mesh with texture seems fine, same as the graphics we draw using “GL” calls, or those rendered using GUITexture…etc .
Those PCs has the latest drivers installed already.
We found the same problem when we test the app on another PC with a older Radeon card (forgot the model number) as well.
But everything works perfectly on all other PCs with NVidia card.
So is this a Radeon card issue? And how can we fix it?
Thanks a lot for your help