Anyone have any solutions for this?
When unity is run via a debugging session in Monodevelop any change to the source code (which forces a recompile) causes Unity editors window to stop responding.
*I can still access the menus but any ‘gui elements’ like the 3d viewports and inspector/project/hierarchy menus are unresponsive.
*If I do something like try to pan or rotate the camera there is no response however if I alt-tab or adjust the unity window position or size it will update the display
This happens on 3 machines I know of which all run Windows 7 64bit.
I just reformatted my machine to try and resolve this issue and it didn’t fix it.
Same thing for me ( seven 64 bit ).
same here. extremely frustrating. have not found workaround.
Problem does NOT seem to exist on Windows 7 32-bit.
has anybody come across any reasonable solution to this? it’s really bumming me out and slowing me down… a lot.
another possible hint. The project window says at the bottom “performing asset operations”. sounds like it’s trapped trying to reimport the scripts…
Same here - this issue still persists.
Anyone having any luck figuring out what’s going on?
If you haven’t done it yet, send a bug report.
Yes please report a bug!
At the moment they still believe it to be just a technical support issue and not a real bug.
Read this answers post for a solution to the problem.
http://answers.unity3d.com/questions/36560/monodevelop-hangs-while-switching-from-unity
If you continue to have problems please do file a bug report.
Same problem in Vista x64. but windows7 x86 is ok.
While the debugger is connected, the application is running and “locked” (or considered as such although unity pretends its different)
You should not change code on a running app and I consider it a bug that the editor even allows it cause it can’t cope with it either (flood of null refs if you change code while in play mode)
For me, I’m finding I have to add a lot of 32-bit programs into the Windows Data Execution Prevention (DEP) list for them to work correctly.
Unity would always crash upon startup as well until I placed the EXE in the DEP list for trusted apps.
Perhaps you need to do the same for this issue?
-Will