My take on this is that IF windows 8 is going to be the evolution of the desktop your going to blur the lines between what a desktop and a Windows 8 tablet .
Their fore Windows 8 tablets should be considered apart of the desktop export …
Well alright since android is linux based, we should get android free too, and as ios is owned by apple, and unity does macs,we should get ios too,because loads of people buy it and like it
Erm…
Think about it, Windows 8 is going to run on touch screen laptops, should I have to pay for another license just for that .
Well I think unity, like any business, will try and make whatever they think it’s worth, whenever they can. There is a tipping point here where they’re going to run out of ideas why people aren’t buying unity 4 as much and that (I think rather simply):
people have to also pay 1500 for each module and if windows 8 is included (pro only) then it may change things. Currently if someone has invested in 3 licenses plus unity pro desktop, its a bit of a big ask to just fork out 1500 x 4 just to remain current.
It’s food for thought anyway.
Android can too, i’d think google could push it, like their chrome laptops. What about if apple make touchscreen laptops. Windows 8 mobile is not the same thing as windows on your desktop,I’m sorry if you’re financially challenged but requesting something for free on such an arbitrary point, well it would be convenient wouldnt it? Your assumption that window’s monopoly on desktop OS should influence Unity’s licensing strategy the way you ask is bizarre
I dont agree, it would just tip things to developing mainly on win 8 mobile, which Unity won’t make money out of, and i dont see why ‘remaining current’ need mean supporting every platform under the sun
What are you even talking about . Windows 8 is designed in way to replace the desktop OS . The way x64 and RTM overlap means it doesn’t make sense to have to pay for a whole new license just for a PORTION of the Windows 8 market.
Or let me break it down , Unity’s core license includes Windows export, Mac export and Linux export . Since Windows 8 is just M$ way of extending the Windows brand it SHOULD come with Unity core .
By your logic Unity should charge 1500$ for Iphone and 1500$ for Ipad .
PLUS Windows 8 tablets are going to be a pretty small market for some time , its not fair to ask pro users to spend another 1500$ to export to such a small market .
the ipad/iphone thing. make a game, export it to windows desktop standalone. does it work on your windows phone? your analogy is flawless
if theyre a small market then why does it matter, do people regularly cry on this forum about no blackberry support?
your argument is because they have the same name and by the same manufacturer, they are the same. so Unity dont have to do anything, surely. it should just work, cause they have the same name and everything
English grammar 101, sentences began with a capital letter .
"cause they have the same name and everything ". Not only that, but they share the same market . As hippo said your near the tipping point as if Unity’s worth it’s cost to a pro user who has to pay 7500$ to upgrade everything every few years .
ahh yes, i don’t have a point because of a lack of capitalisation
you’ll have to explain why Unity do work to support and maintain a platform without renumeration, just because you cant make a semantic jump between two different pieces of software, because they have the same name, when other operating systems (Android) could share this type of relationship (with Linux) but somehow be treated entirely differently. if you cant afford a license then that is noones problem but your own, if you’re making what i’d consider a decent salary from your endeavours then 7 1/2 grand a year isnt all that much in terms of a professional operating cost.
does your ‘same market’ perspective revolve entirely around touchscreen laptops? so formfactor is the deciding factor in how much you should pay for Unity, not what work they do to provide you with tools. of course if apple follow this route it’s completely moot
If you don’t capitalize the beginning of your sentences it makes your writing very hard to read .
It’s not that hard , you have one thing right, you’re capitalizing Unity since its a proper noun .
“you’ll have to explain why Unity do work to support and maintain a platform without renumeration,”
This should be .
You’ll have to explain why Unity would work on a Windows 8 exporter without charging for it .
Grammar is an amazing thing .
mind boggles
Is that your favorite phrase?
Is this about Windows 8 or Metro?
I don’t think you can even split the two , thats the reason I think Unity should go ahead and include Windows 8 export in its base license .
I must admit I’m not fully up to date on Windows 8 news and lingo, but I’m under the impression that you can very much split the two? Windows Store apps (I see they’re not actually called “Metro apps”) “are to be optimized for touchscreen environments and have smaller scope in relation to desktop applications” and are written for a new set of APIs called “Windows Runtime” which (depending on how it’s being used) can allow cross-platform operation with ARM-based tablets, according to Wikipedia.
It’s about as different as iOS is to OSX and Android is to Linux, in so far as Unity would have to support it like a completely different platform - because that’s what it is. The fact that Microsoft is making the platform also available via their desktop operating system is kind of beside the point.
I ‘think’ any Unity compiled project to run on Win7 will run on Win8, so I don’t care about Win8 for tablets, will never pay $1500 again just to build for that.
An open business model for Nintendo’s and Sony’s devices would be very different though.
It will however warn you that it is dangerous and give no strait option to open it.
I’d love to see Unity charge a single price for both Windows Store Apps (Windows 8 Metro) and Windows Phone 8. This would be inline with how they price the engine for iOS: 1 price gets you both phone and tablet access.
I don’t think they need to give the Windows 8 Metro stuff away. It requires extra development and support on their side so I don’t see a problem treating it as a new platform. I want Unity to keep making a LOT of money so they are not tempted to sell-out to bigger company. ![]()
+1 They are not the same OS. The tablet OS has alot of changes in it to run on the ARM processors and such