Windows App Certification Fail

How to resolve this problem?

Build in Unity3d 5.3.2 x64
for Windows Store 10 universal IL2CPP

  • Error Found: The supported APIs test detected the following errors:

  • API D3D12GetDebugInterface in d3d12.dll is not supported for this application type. UnityPlayer.dll calls this API.

Are you using Master configuration in Visual Studio?

Release config

For submission to store you should use Master.

yep. it working. But another one trouble …

  • Error Found: The type location test detected the following errors:

  • The types in the Paradise_Day namespace are located in file Paradise Day.winmd that does not match the namespace.

Is that your own winmd file? Change the naming to use underscore instead of space, as error suggests.

U R the best! Thanxx!