Windows app will crash if there are two movie textures present at the moment

There is a possibility, that standalone windows player will crash,
if there are two movie textures present at the moment.

It may appear while there is one scene with plane object with movie texture on it
and try start loading another scene with another plane object with another movie.

This problem is not being reproduced while in unity player.

It seems, that crash will appear, only if first movie was not decoded fully before
starting the second one (video should be large enough).

Please, advise.

627374–22379–$movie_crash_demo.zip (11.1 MB)

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