Windows build runtime log "Internal: JobTempAlloc has allocations that are more than 4 frames old"

not sure what’s causing these logs; but only getting them when launching with “com.unity.xr.oculus”: “1.x.x”
do not get this launching with non XR, or “com.valvesoftware.unity.openvr”: “1.0.1”
also should note that my setup uses the same Unity universal XR rig; so the only XR platform specific calls i have to make is for input_focus;
built with both Unity 2020.1.9f1 and 2020.1.10f1;
XR Plug-in Management → Initialize XR on Startup: false
and later

yield return UnityEngine.XR.Management.XRGeneralSettings.Instance.Manager.InitializeLoader();
yield return null;
//... loading stuff...
UnityEngine.XR.Management.XRGeneralSettings.Instance.Manager.StartSubsystems();

get lots of this:

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
(Filename: Line: 555)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
0x00007FFF73AA750C (UnityPlayer)
0x00007FFF73AAA7E3 (UnityPlayer)
0x00007FFF73A9828D (UnityPlayer)
0x00007FFF743E1FE4 (UnityPlayer) UnityMain
0x00007FFF73B149CC (UnityPlayer) UnityMain
0x00007FFF73B141F1 (UnityPlayer) UnityMain
0x00007FFF73B0CD03 (UnityPlayer) UnityMain
0x00007FFF73B0FAA9 (UnityPlayer) UnityMain
0x00007FFF73DA6FC0 (UnityPlayer) UnityMain
0x00007FFF73DA704E (UnityPlayer) UnityMain
0x00007FFF73A8B1E2 (UnityPlayer)
0x00007FFF743AC8FB (UnityPlayer) UnityMain
0x00007FFF743AC88B (UnityPlayer) UnityMain
0x00007FFF743ADBDD (UnityPlayer) UnityMain
0x00007FFF743ADCB8 (UnityPlayer) UnityMain
0x00007FFF73DA7148 (UnityPlayer) UnityMain
0x00007FF824987C24 (KERNEL32) BaseThreadInitThunk
0x00007FF825D4CEA1 (ntdll) RtlUserThreadStart

(Filename: Line: 311)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
(Filename: Line: 555)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
0x00007FFF73AA750C (UnityPlayer)
0x00007FFF73AAA7E3 (UnityPlayer)
0x00007FFF73A9828D (UnityPlayer)
0x00007FFF743E1FE4 (UnityPlayer) UnityMain
0x00007FFF73B149CC (UnityPlayer) UnityMain
0x00007FFF73B141F1 (UnityPlayer) UnityMain
0x00007FFF73B0CD03 (UnityPlayer) UnityMain
0x00007FFF73B0FAA9 (UnityPlayer) UnityMain
0x00007FFF73DA6FC0 (UnityPlayer) UnityMain
0x00007FFF73DA704E (UnityPlayer) UnityMain
0x00007FFF73A8B1E2 (UnityPlayer)
0x00007FFF743AC8FB (UnityPlayer) UnityMain
0x00007FFF743AC88B (UnityPlayer) UnityMain
0x00007FFF743ADBDD (UnityPlayer) UnityMain
0x00007FFF743ADCB8 (UnityPlayer) UnityMain
0x00007FFF73DA7148 (UnityPlayer) UnityMain
0x00007FF824987C24 (KERNEL32) BaseThreadInitThunk
0x00007FF825D4CEA1 (ntdll) RtlUserThreadStart

any ideas?

Hey there, can you report a bug so our team can take a look!

was but couldn’t replicate in 2020.2.0b8