I’m getting this error when creating an App Package in Visual Community.
Repo.
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Create test game in Unity 5.2.1p1 Universal 10
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Open Solution in Visual Studio Community 2015 with Visual Studio Tools for Universal Windows Apps 14.0.23121.00 D14OOB
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Create App Package.
1>C:\Program Files (x86)\MSBuild\Microsoft.NetNative\x64\ilc\IlcInternals.targets(791,7): error : MCG0018: MCG0018:TypeExpected Type ‘Windows.Foundation.IReferenceArray’ was not found. Check that your build system references Windows.winmd, references .NET for Windows Store Apps, and is configured to use .NET Native.
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1>C:\Program Files (x86)\MSBuild\Microsoft.NetNative\Microsoft.NetNative.targets(434,5): error MSB3073: The command "“C:\Program Files (x86)\MSBuild\Microsoft.NetNative\x64\ilc\ilc.exe” /in:“D:\New Unity Project\Build\New Unity Project\obj\x64\Master\ilc\in” /out:“D:\New Unity Project\Build\New Unity Project\bin\x64\Master\ilc” /intermediatespath:“D:\New Unity Project\Build\New Unity Project\obj\x64\Master\ilc\intermediate” /v:normal /keepintermediates:true /buildtype:ret /exename:“New Unity Project.exe” /makepripath:“C:\Program Files (x86)\Windows Kits\10\bin\x64\MakePri.exe” /appPriProjectRoot:“D:\New Unity Project\Build\New Unity Project” /rcpath:“C:\Program Files (x86)\Windows Kits\10\bin\x86\rc.exe” /targetplatformsdklibpath:“C:\Program Files (x86)\Windows Kits\10\lib\10.0.10240.0\um” /targetplatformsdkmetadatapath:“D:\New Unity Project\Build\New Unity Project\obj\x64\Master\ilc\in\WinMetadata” /targetframeworkpath:“C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319” /RdXmlPath:“C:\Program Files (x86)\MSBuild\Microsoft.NetNative\LibraryXML” /suppressPDBWarnings:true /AllowNoManagedCode /UseCustomFramework “/logger:CsvLogger;908;3528"” exited with code 1201.