I don’t have a Windows machine to test on for a few days, but I need to prepare something for it. So I am wondering what the status is of the screen selector on the Windows build.
If it isn’t there yet, will Screen.SetResolution() work to set fullscreen in Windows?
Thanks
-Jon
In any builds I did, it did not have any screen selector.
I would offer to test if that function works, but I can’t hook my monitor up to the PC anymore (since my new monitor doesnt use VGA, and I don’t have a DVI KVM switch yet).
I am surrounded by 400 PCs at work to test stuff on if you need me.
I can also test for you Arku if you need it.
Peace,
dingo
Thanks for the testing offers. Problem is what I’m testing is a client that connects to a command line server written in C#. I have to figure out how to get the server running on Windows… hopefully in a nice double clickable manner. (Would like to figure out how to do that on Mac OS X as well… having to go mono blah.exe isn’t that great.)
Also have to figure out why the networking doesn’t work in the built player… only the editor. 
-Jon