Windows phone 8.1 target cant run in windows 10 device when upload to Store

Currently I had done a project which was build using this config

And I run succesfully on my Lumia 920 which had been upgrade to Windows 10 OS.

Then I publish to store and it successful pass through the process.
When it come to store , I using my 920 and download it , but it cant be downloaded and show some error
After that I contact with Microsoft to ask and their reply me this

So which mean that current project build by Unity cant run on windows 10 OS or I do something wrongly , can someone help me to explain :slight_smile:

Thanks.

That’s strange… Could you reply to them and ask what’s the exact incompatibility with it? I can confirm I can see games made with Unity which are targeting Windows Phone 8.1 on several phones with windows phone 10 installed.