Windows phone 8 build, loading xml file (path)

I use this code to load xml file and it works great in Unity ( path to xml file : … Assets/Text Quests/TestTextQuest.xml):

 XDocument document = XDocument.Load(Application.dataPath + "/Text Quests/TestTextQuest.xml");

but when I deploy it on my windows phone 8, doesn’t load xml, and show this ( made screenshot ) :

Well, the error kind of explains itself. Use relative path instead of absolute one.

Yeah, ty, I have already solved this problem!)