Since I upgraded to Unity 5.2 (I recently updated to 5.2.1) the text of my Windows Phone 8.1 app disappears, after the game is resumed (after unlocking the phone or coming back from other apps / start screen). I think there was a bug report about this in a 4.6 beta that should have been fixed (can’t find the link anymore). Is this bug back?
Also, for some weeks now (back on 5.0) I was having the same issue with the Unity Editor.
Noone knows help?
At least I found the old bug traker issue.
There was a bug with font loading, that caused text to dissapear. It was fixed, but I can’t say if it was released already.
But I don’t know about text dissapearing after suspend.
I’ve got the very same problem. Also if you do a development build you can see the error is:
“trying to reload asset from disk that is not stored on disk”
Can we get a bug report on that?
Here is the case number: 737665