Hello all,
Long story short, I’m creating a personal project that takes exercise equipment, treadmill, bike, rower data and feed that into Unity to basically move a character. I’ve gotten it to work with a couple pieces of my equipment by connecting directly from Bluetooth. The problem with this is that I have to know and decipher the characteristics of each piece of equipment. I use an app call qz that does a great job of connecting and providing all the information already (pictured). I stumbled upon the Windows Phone Link app and I can connect my phone and run the app from windows. My question is there a way to read the phone link app data in Unity? I’m unsure of how to even approach this or what I should be researching to get that data. Any help would be greatly appreciated. Thank you.