I’ve run into an issue where my custom splash screen displays for a brief moment, then is replaced by a blank black screen until the game is loaded. After looking around a bit, it seems this is a common problem for Basic users, but I’m using Pro.
After looking into it further, it seems that my issue stems from using pixel-perfect splash screens. I’m guessing whatever Unity is doing to check for a valid splash screen and replace it for Basic users is looking only for SplashScreenImage.jpg and not the screen-720p.jpg, screen-WVGA.jpg, and screen-WXGA.jpg alternatives. I worked around the issue by going back to one SplashScreenImage.jpg file, but it would be nice if this were fixed in a future version so pixel-perfect splash screens could be used.