Windows Phone UnityPlayer.log missing

I’m unable to find the UnityPlayer.log file under “Isolated Storage” for our app. I believe this may have started occurring since we started building the app for Windows 8.1 and generating two appxbundles from the shared project, one for Windows Store and the other for Windows Phone.

When I view the isolated storage for our app, the directory tree looks like this:

BugSenseExceptions
BugSenseGeneral
bugsense.udid
playerprefs.dat
UnityCache

Temp (this folder is empty)

but UnityPlayer.log is missing. Is there any way to obtain logs generated by the unity player?

Unity player log should be generated inside temp folder - what tool are you using to look at isolated storage?