Windows store build issues on Windows 10

Windows store app on windows 10

I have an app that runs fine on a Microsoft surface pro running Windows 8.1
When I upgraded the surface to Windows 10 the following issues appeared.

App runs in a window now.

When I rotate surface the app changes between landscape and portrait mode. Despite the following code…

void Start()
{
Screen.orientation = ScreenOrientation.LandscapeLeft;
}

The keyboard does not appear despite the following code being called…

keyboard = TouchScreenKeyboard.Open(“”);

…Will these be addressed in future patches? Or are there workarounds? Thanks!

Please submit a bug report with repro case attached. Thank you

Hi, I already submitted a bug (Case 725705) but it was just the same text I posted here. I could send more details np but I dont want to send my whole project.
One way of reproducing would be to build a windows store app with the code above in a very simple test case, try it on a surface with windows 8.1, and then upgrade to windows 10 and try it.
I be happy to build such an app np if it would expedite things and help me arrive at a solution.

The keyboard bug will be fixed in 5.2.0p1.

Did you actually specify the rotation setting in player settings? Maybe it’s set to auto-rotation?

I didnt. I noticed that. Will test that soon, it does seem like a promising fix for that particular issue.