I’ve built my app for Windows Store, run it successfully from within the Visual Studio package created by Unity, associated my app with the Store, but every time I try to create the app package via STORE->Create App Packages, I get the following 2 errors in Visual Studio:
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Cannot import the key file ‘MetroTestCertificate.pfx’. The key file may be password protected. To correct this, try to import the certificate manually into the current user’s personal certificate store.
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The certificate specified is not valid for signing. For more information about valid certificates, see Signing an app package (Windows Store apps) | Microsoft Learn.
I’ve been banging my head against this for days, I’ve read everything I can find online (which isn’t much,) and I’ve followed every step-by-step list I can find for submitting an app to the Windows Store.
Has anyone else run into this, or has anyone successfully packaged an app for the Windows store?