Thank you for the speedy reply!
Building using Unity 4.5.5f1 (latest stable). The game crashes every few minutes or so. Pretty consistent during the main gameplay scene.
Consistently crashes on a Dell XPS Desktop and Surface Pro 3, and phone devices including a Nokia Lumia 520 and a Nokia Lumia 630. Building for Windows Store Universal 8.1
Here is the Call Stack with the added command line arg to disable the multithreaded renderer:
msvcr120d_app.dll!_memcpy() Unknown
> UnityPlayer.dll!Mesh::CreateSharedVBO(unsigned int wantedChannels) Line 1895 C++
UnityPlayer.dll!BatchRenderer::Flush() Line 76 C++
UnityPlayer.dll!ForwardShaderRenderLoop::PerformRendering(const ActiveLight * mainDirShadowLight, RenderTexture * existingShadowMap, const ShadowCullData & shadowCullData, bool disableDynamicBatching, bool sRGBrenderTarget, bool clearFrameBuffer) Line 594 C++
UnityPlayer.dll!DoForwardShaderRenderLoop(RenderLoopContext & ctx, dynamic_array<RenderObjectData,4> & objects, bool opaque, bool disableDynamicBatching, RenderTexture * mainShadowMap, ActiveLights & activeLights, bool linearLighting, bool clearFrameBuffer) Line 1399 C++
UnityPlayer.dll!DoRenderLoop(RenderLoop & loop, RenderingPath renderPath, CullResults & contents, bool dontRenderRenderables) Line 406 C++
UnityPlayer.dll!Camera::smile:oRender(CullResults & cullResults, void (Camera &, RenderLoop &, CullResults &) * customRender, int renderFlags) Line 1130 C++
UnityPlayer.dll!Camera::Render(CullResults & cullResults, int renderFlags) Line 1673 C++
UnityPlayer.dll!RenderManager::RenderCameras() Line 95 C++
UnityPlayer.dll!PlayerRender(bool present) Line 1559 C++
UnityPlayer.dll!PlayerLoop(bool batchMode, bool performRendering, IHookEvent * pHookEvt) Line 2001 C++
UnityPlayer.dll!metro::MainLoop(bool performRendering) Line 163 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::MetroMainLoop() Line 1091 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::PerformUpdateAndRender() Line 1154 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::_AppThreadImplementation(void * param) Line 145 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::_AppThread(void * param) Line 159 C++
UnityPlayer.dll!win32::CreateThread::__l22::<lambda>(Windows::Foundation::IAsyncAction ^ __formal) Line 273 C++
[External Code]
and the relevant output from VS:
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Template.exe'.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mscoree.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded.
The thread 0x18c0 has exited with code 0 (0x0).
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shlwapi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr120_clr0400.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel.appcore.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.ApplicationModel.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'. Symbols loaded.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\SHCore.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\WinTypes.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\Windows.ApplicationModel.dll'
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\mscorlib\c90ef9a73ea0044641d31b19023aad61\mscorlib.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Template.exe'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runtime\7bf2203bf2d88857c463948cccf6156c\System.Runtime.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\twinapi.appcore.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\clrjit.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.UI.Xaml\90a4331ab5b5bb3ead23d75d4349a491\Windows.UI.Xaml.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.UI.Xaml.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runtbff93e24#\1849d6bdd0f61a224d41ac2963221204\System.Runtime.InteropServices.WindowsRuntime.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.InteropServices.WindowsRuntime\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.InteropServices.WindowsRuntime.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.UI.Xaml.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\UIAutomationCore.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ninput.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wininet.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dwmapi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\uxtheme.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\xmllite.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shell32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\urlmon.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\twinapi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\iertutil.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\userenv.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dxgi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profapi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptsp.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rsaenh.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\actxprxy.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DWrite.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\aticfx32.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\atiuxpag.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\atiuxpag.dll'
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\atiuxpag.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\atidxx32.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'.
'Template.exe' (Win32): Unloaded 'C:\Windows\Microsoft.NET\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\Microsoft.NET\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.App640a3541#\6e37f358bf8363dad51e2333292d61a9\Windows.ApplicationModel.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.ApplicationModel.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityPlayer.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityPlayer.winmd'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityPlayer.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityPlayer.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d2d1.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dcomp.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityPlayer.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\XInput1_4.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\D3DCompiler_47.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mfreadwrite.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Program Files\WindowsApps\Microsoft.VCLibs.120.00.Debug_12.0.21005.1_x86__8wekyb3d8bbwe\vccorlib120d_app.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Program Files\WindowsApps\Microsoft.VCLibs.120.00.Debug_12.0.21005.1_x86__8wekyb3d8bbwe\msvcp120d_app.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Program Files\WindowsApps\Microsoft.VCLibs.120.00.Debug_12.0.21005.1_x86__8wekyb3d8bbwe\msvcr120d_app.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mfplat.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\devobj.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\RTWorkQ.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\avrt.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\threadpoolwinrt.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MrmCoreR.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\BCP47Langs.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.UI.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.ApplicationModel.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\propsys.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Storage.ApplicationData.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System\1c5fe4cb68f67046baec4c3a854f722f\System.ni.dll'.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runt0d283adf#\291b5c55c40ec0ad886caaa65a5319fa\System.Runtime.WindowsRuntime.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.WindowsRuntime\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.WindowsRuntime.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\WinRTBridge.winmd'.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\WinRTBridge.winmd'.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\WinRTBridge.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\WinRTBridge.winmd'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\BridgeInterface.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\BridgeInterface.winmd'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\BridgeInterface.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\BridgeInterface.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinMetadata\Windows.UI.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinMetadata\Windows.UI.winmd'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\WinMetadata\Windows.UI.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.UI.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.Foundation\f7e726805e56676bd7b8662a3d842b0e\Windows.Foundation.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.Foundation.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinMetadata\Windows.System.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinMetadata\Windows.System.winmd'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\WinMetadata\Windows.System.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.System.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Collections\ebeafb298ff3f25b6291e44deceb1d0c\System.Collections.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Collections\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Collections.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Thre7bb2aad0#\7ab875026ab88e106bf40c8db4f640a1\System.Threading.Tasks.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Threading.Tasks\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Threading.Tasks.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.Storage\f0a2c10499402eff632a7a7df0b4afef\Windows.Storage.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.Storage.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runt1e58aa76#\7ea522010e4f517cf62d62292d3f68b2\System.Runtime.Extensions.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Extensions\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.Extensions.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Graphics.dll'. Symbols loaded.
[0.005361 / 0.636230] - AppCallbacks::SetCoreWindowEvents
[0.000024 / 0.637202] - AppCallbacks::InitializeD3DXAML
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WindowsCodecs.dll'. Symbols loaded.
[0.642450 / 0.642450] - OnVisibilityChanged event - Visible.
[0.000545 / 0.642995] - OnWindowActivated event - CodeActivated.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runt9e372c89#\b3ad6730fe2c9bc26d2656994615e29e\System.Runtime.InteropServices.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.InteropServices\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.InteropServices.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Threading\88c5bb75b5fc29305a51f21d77640cba\System.Threading.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Threading\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Threading.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Diagaa8d7fa5#\a374d5cee262e00ef48bb80a46ef261b\System.Diagnostics.Debug.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Diagnostics.Debug\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Diagnostics.Debug.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Configuration\00fc7d14bbb38db00e4103912c041adf\System.Configuration.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Xml\43edd630a9f8cd6ac38c527b106ec94f\System.Xml.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
Module information:
Built with Compiler Ver '180030324'
Built from 'release/4.5/release' branch
Version is '4.5.5f1 (7684ad0c5a44)'
Debug build
Application type 'XAML'
Used 'SDK 8.1'
PlayerConnection initialized from C:/Users/devel_000/Documents/smrt/Windows Universal/Road Trip/Road Trip.Windows/bin/x86/Debug/AppX/Data (debug = 0)
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Networking.Connectivity.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Networking.HostName.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ws2_32.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nsi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mswsock.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wshbth.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dnsapi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winnsi.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dhcpcsvc6.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dhcpcsvc.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rasadhlp.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'. Symbols loaded.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\wshbth.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'
PlayerConnection initialized network socket : 0.0.0.0 55135
Capability 'internetClientServer' is required, please enable it in Package.appxmanifest, to enable Editor Profiler functionality.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/PlatformDependent/MetroPlayer/MetroCapabilities.cpp Line: 96)
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wshbth.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'. Symbols loaded.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\wshbth.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'
Capability 'privateNetworkClientServer' is required, please enable it in Package.appxmanifest, to enable Editor Profiler functionality.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/PlatformDependent/MetroPlayer/MetroCapabilities.cpp Line: 96)
Unable to setup multicast socket for player connection.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/Runtime/Network/PlayerCommunicator/PlayerConnection.cpp Line: 177)
Multi-casting "[IP] 192.168.1.184 [Port] 55135 [Flags] 2 [Guid] 3478075803 [EditorId] 3189169218 [Version] 1048832 [Id] MetroPlayerX86(SagoSago) [Debug] 0" to [225.0.0.222:54997]...
Disabling Low Latency presentation API.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dxgidebug.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11_2sdklayers.dll'. Cannot find or open the PDB file.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\d3d11_2sdklayers.dll'
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11_2sdklayers.dll'. Cannot find or open the PDB file.
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 7500 Series (ID=0x675d)
Vendor: ATI
VRAM: 1007 MB
[0.715428 / 1.412489] - Initialize
Initialize engine version: 4.5.5f1 (7684ad0c5a44)
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Media.Devices.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Devices.Enumeration.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\StructuredQuery.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MSWB7.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DevDispItemProvider.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DDORes.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DefaultDeviceManager.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\AudioSes.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\powrprof.dll'. Symbols loaded.
[0.893560 / 1.536556] - MonoManager::ctor
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Reflection\66943ffdb6c6209cf0340c6a256bf169\System.Reflection.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Reflection\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Reflection.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngine.dll'.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngine.dll'.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngine.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngine.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\diasymreader.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngineProxy.dll'.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngineProxy.dll'.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngineProxy.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngineProxy.DLL'. Cannot find or open the PDB file.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp.dll'.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp.dll'.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.dll'.
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.dll'.
'Template.exe' (Win32): Unloaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\Assembly-CSharp-Firstpass.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Linq\5c5aaf5812afcf70f2136a13213c9d57\System.Linq.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Linq\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Linq.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Core\483443985708dc5439abe7fd6350abe4\System.Core.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.IO\232833346ca4e705c2a15dd57af73bac\System.IO.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.IO\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.IO.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
[0.430626 / 1.967181] - MonoManager::FillCommonScriptingClasses begin...
[0.043875 / 2.011057] - MonoManager::FillCommonScriptingClasses end...
'Template.exe' (Win32): Loaded 'C:\Users\devel_000\Documents\smrt\Windows Universal\Road Trip\Road Trip.Windows\bin\x86\Debug\AppX\UnityEngineDelegates.dll'. Cannot find or open the PDB file.
Disabling independent input source.
Logical Screen DPI is 96.00.
[0.000039 / 2.131458] - AppCallbacks::SetupInputEvents
[0.000158 / 2.131784] - AppCallbacks::SetupDeviceWatcherEvents
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Devices.Sensors.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profext.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntmarta.dll'. Symbols loaded.
First-chance exception at 0x75D21D4D (KernelBase.dll) in Template.exe: 0x40080201: WinRT originate error (parameters: 0x80070490, 0x00000064, 0x054EEBB4).
First-chance exception at 0x75D21D4D (KernelBase.dll) in Template.exe: 0x40080202: WinRT transform error (parameters: 0x80070490, 0x00000000, 0x0000001D, 0x054EEFE8).
[0.061504 / 2.193444] - AppCallbacks::SetupOrientationSensorEvents
[0.182630 / 2.193687] - Starting to load first level
GlobalManager 'NetworkManager' is not included.
GlobalManager 'MasterServerInterface' is not included.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DefaultPrinterProvider.dll'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winspool.drv'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Text.Encoding\8b843c36b88d5c581c163a6f26432aa5\System.Text.Encoding.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Text.Encoding\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Text.Encoding.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
[1.233473 / 3.427160] - First level loaded
[1.346785 / 3.427410] - AppCallbacks::Load
[0.000407 / 3.427567] - PerformUpdateAndRender started
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Globalization.dll'. Symbols loaded.
First-chance exception at 0x75D21D4D (KernelBase.dll) in Template.exe: 0x40080201: WinRT originate error (parameters: 0x80070490, 0x00000064, 0x0707ED28).
First-chance exception at 0x75D21D4D (KernelBase.dll) in Template.exe: 0x40080202: WinRT transform error (parameters: 0x80070490, 0x00000000, 0x0000001D, 0x0707F178).
The thread 0x19f8 has exited with code 0 (0x0).
The thread 0x1f50 has exited with code 0 (0x0).
The thread 0x1eb0 has exited with code 0 (0x0).
The thread 0xca4 has exited with code 0 (0x0).
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 1632. Operation took 81.139435 ms.
System memory in use: 17.2 MB.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Text2f5a8366#\5fe841aca0e2050c16053dc1e744e43b\System.Text.RegularExpressions.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Text.RegularExpressions\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Text.RegularExpressions.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
The thread 0x1a98 has exited with code 0 (0x0).
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1584. Operation took 41.643436 ms.
System memory in use: 16.3 MB.
The thread 0x1dd0 has exited with code 0 (0x0).
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 2239. Operation took 68.929497 ms.
System memory in use: 16.4 MB.
First-chance exception at 0x75D21D4D (KernelBase.dll) in Template.exe: 0x800706BA: The RPC server is unavailable.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 2090. Operation took 73.021812 ms.
System memory in use: 19.4 MB.
New trip: Medium Length, Random
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/MetroSupportGenerated/UnityEngineDebug.cpp Line: 55)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 276 unused Assets to reduce memory usage. Loaded Objects now: 19891. Operation took 247.427307 ms.
System memory in use: 71.3 MB.
The thread 0x1aa8 has exited with code 0 (0x0).
The thread 0x1db0 has exited with code 0 (0x0).
D3D11 ERROR: ID3D11DeviceContext::Map: Map cannot be called with MAP_WRITE_DISCARD access, because the Resource was not created with the D3D11_CPU_ACCESS_WRITE flag. [ RESOURCE_MANIPULATION ERROR #2097210: RESOURCE_MAP_INVALIDMAPTYPE]
SUCCEEDED(hr)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/Runtime/GfxDevice/d3d11/D3D11VBO.cpp Line: 274)
First-chance exception at 0x5EE9231A (msvcr120d_app.dll) in Template.exe: 0xC0000005: Access violation writing location 0x00000000.