Did support for Windows Store subscriptions ever get added to Unity IAP and/or is there any probability of that happening in the future?
There are a number of previous threads about this (including one from myself) but they seem to have been closed. A reply from JeffD earlier this year said that “it’s on our roadmap for this year.”
Currently, we maintain a set of separate non-consumable IAPs just for Windows, but we’d really like to strip that out of the codebases, as it causes more headaches than the revenue it generates is worth!
Thanks,
Alex