Yes, on build it’s empty, but on build and run it says:
Exception: Failed to build Visual Studio project. Output:
CSC : warning CS2008: �� 㪠���� ��室��� 䠩�� [E:\GIT\DotsOut\Unity\Assembly-CSharp-firstpass-windows-phone-8.1.csproj]
Running Serialization Weaver…
CSC : warning CS2008: �� 㪠���� ��室��� 䠩�� [E:\GIT\DotsOut\Unity\Assembly-CSharp-firstpass-metro-vs2013.csproj]
Running Serialization Weaver…
Symbols will be read from E:\GIT\BUILDS\DotsOut\U8.1\Dots Out\Dots Out.WindowsPhone\Unprocessed\UnityEngine.pdb
Symbols will be read from E:\GIT\BUILDS\DotsOut\U8.1\Dots Out\Dots Out.Windows\Unprocessed\UnityEngine.pdb
Weaving assembly E:\GIT\DotsOut\Unity\obj\Phone 8.1\x86\Master\x86\Master\Assembly-CSharp-firstpass.dll
Symbols will be read from E:\GIT\DotsOut\Unity\obj\Phone 8.1\x86\Master\x86\Master\Assembly-CSharp-firstpass.pdb
Weaving assembly E:\GIT\DotsOut\Unity\obj\Store 8.1\x86\Master\x86\Master\Assembly-CSharp-firstpass.dll
Symbols will be read from E:\GIT\DotsOut\Unity\obj\Store 8.1\x86\Master\x86\Master\Assembly-CSharp-firstpass.pdb
Will export symbols of pdb format
Will export symbols of pdb format
Serialization Weaver done.
Serialization Weaver done.
Assembly-CSharp-firstpass-windows-phone-8.1 → E:\GIT\DotsOut\Unity\bin\Phone 8.1\x86\Master\Assembly-CSharp-firstpass.dll
Assembly-CSharp-firstpass-metro-vs2013 → E:\GIT\DotsOut\Unity\bin\Store 8.1\x86\Master\Assembly-CSharp-firstpass.dll
Assets\Source\Interface\InterfaceBuyLife.cs(14,23): warning CS0108: “InterfaceBuyLife.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceFriends.cs(164,7): warning CS0108: “InterfaceFriends.isConnected” ���뢠�� ���㥬�� 童� “Interface.isConnected”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceFriends.cs(38,23): warning CS0108: “InterfaceFriends.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceMakeBet.cs(11,23): warning CS0108: “InterfaceMakeBet.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceSelectName.cs(6,23): warning CS0108: “InterfaceSelectName.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceWaitEnemy.cs(5,23): warning CS0108: “InterfaceWaitEnemy.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceWin.cs(10,23): warning CS0108: “InterfaceWin.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\PluginSystemScripts\JavaComponentsLayer\FacebookComponent.cs(580,12): warning CS0219: ��६����� “zagoData” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Game\Checker.cs(110,8): warning CS0219: ��६����� “is_sinv” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Game\TouchController.cs(314,6): warning CS0162: �����㦥� �����⨦���� ��� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceSelectName.cs(93,4): warning CS0618: “UnityEngine.Component.active” ����� ����ॢ訬: “the active property is deprecated on components. Please use gameObject.active instead. If you meant to enable / disable a single component use enabled instead.” [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\Schemes\FishBehavior.cs(354,4): warning CS0162: �����㦥� �����⨦���� ��� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\Schemes\FishBehavior.cs(360,4): warning CS0162: �����㦥� �����⨦���� ��� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\Schemes\FishBehavior.cs(393,8): warning CS0219: ��६����� “is_outborder” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Server\ConnectionManager.cs(184,10): warning CS0219: ��६����� “is_exist” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\PluginSystemScripts\JavaComponentsLayer\TStoreComponent.cs(27,11): warning CS0649: ���� “TStoreComponent.tstoreProducts” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\PluginSystemScripts\UtilityClasses\ScreenShotMaker.cs(6,17): warning CS0169: ���� “Assets.PluginSystemScripts.UtilityClasses.ScreenShotMaker.filename” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\PluginSystemScripts\UtilityClasses\ScreenShotMaker.cs(22,16): warning CS0414: ���� “Assets.PluginSystemScripts.UtilityClasses.ScreenShotMaker.takeHiResShot” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Game\PlayerInfo.cs(19,12): warning CS0169: ���� “PlayerInfo.face” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\HoverInterface.cs(56,7): warning CS0414: ���� “HoverInterface.labelTimer” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceBuyLife.cs(24,8): warning CS0649: ���� “InterfaceBuyLife.livesLabel” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceBuyLife.cs(25,9): warning CS0169: ���� “InterfaceBuyLife.heart” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceBuyLife.cs(26,8): warning CS0649: ���� “InterfaceBuyLife.timerLabel” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceDecorLine.cs(56,8): warning CS0169: ���� “InterfaceDecorLine.tm_bet_blink” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceFriends.cs(110,11): warning CS0169: ���� “InterfaceFriends.sp_request” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceGame.cs(30,8): warning CS0414: ���� “InterfaceGame.aspectScale” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceMakeBet.cs(23,8): warning CS0169: ���� “InterfaceMakeBet.lbl_start” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\InterfaceWin.cs(28,9): warning CS0169: ���� “InterfaceWin.panel” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\LifeCounter.cs(17,9): warning CS0169: ���� “LifeCounter.heart” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\Schemes\AnimBGMeadow.cs(47,8): warning CS0169: ���� “AnimBGMeadow.decor_worm_height” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Interface\Schemes\SeaFishCrowd.cs(130,8): warning CS0414: ���� “SeaFishCrowd.tm_sjebali” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Sound\SoundEffects.cs(24,21): warning CS0169: ���� “SoundEffects.source” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Utils\Sprite.cs(26,29): warning CS0649: ���� “Sprite.atlasDescription” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Assets\Source\Utils\Sprite.cs(27,29): warning CS0649: ���� “Sprite.atlasTexture” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-windows-phone-8.1.csproj]
Running Serialization Weaver…
Symbols will be read from E:\GIT\BUILDS\DotsOut\U8.1\Dots Out\Dots Out.WindowsPhone\Unprocessed\UnityEngine.pdb
Assets\Source\Interface\InterfaceBuyLife.cs(14,23): warning CS0108: “InterfaceBuyLife.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceFriends.cs(164,7): warning CS0108: “InterfaceFriends.isConnected” ���뢠�� ���㥬�� 童� “Interface.isConnected”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceFriends.cs(38,23): warning CS0108: “InterfaceFriends.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceMakeBet.cs(11,23): warning CS0108: “InterfaceMakeBet.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceSelectName.cs(6,23): warning CS0108: “InterfaceSelectName.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceWaitEnemy.cs(5,23): warning CS0108: “InterfaceWaitEnemy.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceWin.cs(10,23): warning CS0108: “InterfaceWin.Action” ���뢠�� ���㥬�� 童� “Interface.Action”. � ����⨥ �뫮 ����७���, �ᯮ������� ����� ���祢�� ��. [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\PluginSystemScripts\JavaComponentsLayer\FacebookComponent.cs(580,12): warning CS0219: ��६����� “zagoData” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Game\Checker.cs(110,8): warning CS0219: ��६����� “is_sinv” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Game\TouchController.cs(314,6): warning CS0162: �����㦥� �����⨦���� ��� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceSelectName.cs(93,4): warning CS0618: “UnityEngine.Component.active” ����� ����ॢ訬: “the active property is deprecated on components. Please use gameObject.active instead. If you meant to enable / disable a single component use enabled instead.” [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\Schemes\FishBehavior.cs(354,4): warning CS0162: �����㦥� �����⨦���� ��� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\Schemes\FishBehavior.cs(360,4): warning CS0162: �����㦥� �����⨦���� ��� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\Schemes\FishBehavior.cs(393,8): warning CS0219: ��६����� “is_outborder” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Server\ConnectionManager.cs(184,10): warning CS0219: ��६����� “is_exist” ������ ���祭��, �� ��� �� ࠧ� �� �ᯮ�짮������ [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\PluginSystemScripts\JavaComponentsLayer\TStoreComponent.cs(27,11): warning CS0649: ���� “TStoreComponent.tstoreProducts” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\PluginSystemScripts\UtilityClasses\ScreenShotMaker.cs(6,17): warning CS0169: ���� “Assets.PluginSystemScripts.UtilityClasses.ScreenShotMaker.filename” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\PluginSystemScripts\UtilityClasses\ScreenShotMaker.cs(22,16): warning CS0414: ���� “Assets.PluginSystemScripts.UtilityClasses.ScreenShotMaker.takeHiResShot” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Game\PlayerInfo.cs(19,12): warning CS0169: ���� “PlayerInfo.face” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\HoverInterface.cs(56,7): warning CS0414: ���� “HoverInterface.labelTimer” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceBuyLife.cs(24,8): warning CS0649: ���� “InterfaceBuyLife.livesLabel” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceBuyLife.cs(25,9): warning CS0169: ���� “InterfaceBuyLife.heart” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceBuyLife.cs(26,8): warning CS0649: ���� “InterfaceBuyLife.timerLabel” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceDecorLine.cs(56,8): warning CS0169: ���� “InterfaceDecorLine.tm_bet_blink” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceFriends.cs(110,11): warning CS0169: ���� “InterfaceFriends.sp_request” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceGame.cs(30,8): warning CS0414: ���� “InterfaceGame.aspectScale” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceMakeBet.cs(23,8): warning CS0169: ���� “InterfaceMakeBet.lbl_start” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\InterfaceWin.cs(28,9): warning CS0169: ���� “InterfaceWin.panel” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\LifeCounter.cs(17,9): warning CS0169: ���� “LifeCounter.heart” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\Schemes\AnimBGMeadow.cs(47,8): warning CS0169: ���� “AnimBGMeadow.decor_worm_height” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Interface\Schemes\SeaFishCrowd.cs(130,8): warning CS0414: ���� “SeaFishCrowd.tm_sjebali” �����祭�, ������ ��� ���祭�� ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Sound\SoundEffects.cs(24,21): warning CS0169: ���� “SoundEffects.source” ������� �� �ᯮ�������� [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Utils\Sprite.cs(26,29): warning CS0649: ���� “Sprite.atlasDescription” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Assets\Source\Utils\Sprite.cs(27,29): warning CS0649: ���� “Sprite.atlasTexture” ����� �� ���ᢠ������� ���祭��, � ��� ��易⥫쭮 ᮤ�ন� ���祭�� �� 㬮�砭�� null [E:\GIT\DotsOut\Unity\Assembly-CSharp-metro-vs2013.csproj]
Running Serialization Weaver…
Weaving assembly E:\GIT\DotsOut\Unity\obj\Phone 8.1\x86\Master\x86\Master\Assembly-CSharp.dll
Symbols will be read from E:\GIT\DotsOut\Unity\obj\Phone 8.1\x86\Master\x86\Master\Assembly-CSharp.pdb
- BaseComponentClass
- AmazonInAppPurchaseComponent
- AmazonPushComponent
- BaseFunctions
- ChordC