Windows User - Questions Regarding Scripting in Unity3D

Hi,

I am a Windows user so, haven’t been able to use or see Unity yet. I’m planning to get it though as soon as it’s released but I have some brief questions regarding the programming part of the unity. I would really appreciate if you could answer them.

  1. I am no stranger to programming so I can learn C#, I already know the syntax and loops, variable types, operators etc. But is it worth using C#? Am I going to have more control over my applications and a better performance outcome if I use C#?

  2. Can I use Microsoft Visual C# Express edition?

  3. If I decide to use Unity Java Script, which IDE should I use? as I’ve heard that coding in Unity is hard as there is no intellisense etc.

That’s all for know, I’ll add here as I think of more aspects, Thanks a lot for all the helpful answers in advance.

I am also a window user so I have no hands on experience but let me tell you what i know what read and asking questions:

  1. There should be no real difference from using C# and Unity’s Javascript as far as what you can do and performance.

  2. If you go with C#, there should be no reason you can’t use Visual C# Express

  3. Not sure, I believe there is a separate “UnityScript” editor published by some company (not officially supported by the Unity Team) but again I am not sure.

For the my experienced users, please let me know if I am wrong about anything.

Hey, thanks ryanzec!

Anyone else? Especially the ones that are experienced with Unity?

  1. you can use VC# as script editor but you can not compile or execute the stuff from there nor create a project that uses Unity as “rendering backend”

Thanks Dreamora, It’s good to see another “Blitzer” here :slight_smile:

It’s called UnityDevelop, created by the guys at Flashbang Studios (it’s a modified version of FlashDevelop).

UnityDevelop

There are no functional nor performance gains to be had by choosing one syntax over the other so if you already know C# then roll with it!

Wow, that IDE is lovely, small, fast and free! Open source too!

Thanks Higgy!