I have a windzone that moves trees.
I want to connet to a point in the tree an object.
However, the tree moves due to the wind.
How can I have an object on the point that moves on the tree, copy the movement of tree?
Otherwise, how can I attach anything to a moving tree from wind?
You’ll need to find a tree that is animated with bones so then you can attach an object to one of the bones. Something like this. Or you may be able to find some on the asset store.
Yea, but the bones aren’t affected with the wind zone.
I think I will just use the shader for the wind for the connected object, and just hard code the vector which moves it.