Is there anyone out there that has successfully integrated the windows 10 Facebook SDK(winsdkfb) in their Unity project? I had some success trying to following the instruction on How to use FBWinSDK in Unity - Unity Engine - Unity Discussions topic, but have come across too many issues.
Don’t waste your time, just use this asset: https://www.assetstore.unity3d.com/en/#!/content/54715
Thanks! I didn’t see that one in the store before, will give it a go.
hey der were u able to get facebook user details from that asset?