WIP - 2d base defense - TOJam

Hi everyone!

My name is Daniel, I’m a Developer Analyst from Brazil and I’m starting my development and programming course in Toronto / Canada.

At the moment, we are attending a Game Jam in Toronto happening at my college, George Brown.
My team (Red Chair) is entirely made by me (Unity Programmer) and Conrado Iacono, the artist and animator (Photoshop / Dragonbone).

We are also taking help from a floater: Mike Romaniak whos helping with Sound Effects and Music.
We have developed a prototype in 3 days, and we are very proud of the initial result.


The game is basically a World war 1 robotic survival base defense 2d side-scroller and it is being developed with the latest version of Unity 2018.2.0b1
Here is our game link in the game jam:
(new link: https://danielboldrin.itch.io/wired-saintz)
old version Wired Saintz by Daniel Boldrin - Senior Unity Programmer

Here is our Google Drive link where we have all of our team work.
https://drive.google.com/drive/folders/13wCSNalDo9foC-qWDt5pAYZZBsXEkRV4?usp=sharing

(I’m working on adding the project to Git)

We still have 3 more days to work and improve the project.
We are open for ideas and critics.
Thanks in advance!

Update!

We finished our second version of the game with new mechanics!
Here is the end result: https://danielboldrin.itch.io/wired-saintz
Still have some bugs but that’s what a game jam is about!

Thanks everyone!

The website asks for a password. A video will help a lot figuring out the mechanics and theme of the game.