Hello everyone,
I’m currently working in my spare time on a project that tries to simulate environments as close as possible to their real-world counterparts. So far I’ve integrated Time of Day - Dynamic Sky Dome, Terrain Composer, Relief Terrain Pack and Interactive Audio: Enchanted Forest. For data acquisition, I implemented a web service that gathers location data from reverse IP geolocation (FreeGeoIP) and feeds them to Bing Elevation API for height data and Open Weather Map for weather conditions. These in turn are used to create the environment (currently only location and weather for TOD, heightmap coming soon).
I plan on adding Advanced Foliage Shader, ARS Weather System and Big Environment Pack.
You can try out Alternity here (Unity Web Player): http://alternity.azurewebsites.net/
Your feedback and suggestions are greatly appreciated.
Screenshots under various environment conditions…