When you make a game, it’s always necessary to make some tweaks on your levels. Let’s move that rock 3 units left and watch how gameplay has changed.
Later, after a week of tests, you’ve decided that it’s too bad.
So, let’s return it back to a previous position.
…does anybody remember where exactly that rock was?
ShadowTransform is a tool to make process of creation and tweaking your levels more comfortable. It will remember previous positions for any of your objects and let you switch between them in one click.
Also, that’s a great tool for gameplay testing, temporary level re-planning or a massive A/B testing.
Hello guys!
I’ve made a small video about my asset.
It explains what’s it, why do you need it, and how to use it - and all under 3 minutes.
Go check this out!
Hmm, yes, I saw that problem when I’ve changed my Unity’s version to 5.6. But I thought I posted a fixed version here.
Ok, I’ll release a next beta soon with this part fixed for good. Thanks for testing!
It was tough, but now fresh BETA 2 is ready for you
Major changes:
Now you can add and remove states even in runtime (during play)! All changes would remain when you return to editor. Next version - a pre-release one - would contain something to flexible configure this behaviour. Thanks Lawsonilka (from Unity.ru community) for this fantastic idea!
Objects without meshes would have a placeholder for shadows. Also, instead of stupid console warnings, now you will see an informative message in component’s editor.Thanks Samana (from Unity.ru community) for this ideas!
Annoying tutorial window now might be disabled! I’ve fixed something there, and now you a checkbox “Do not show anymore” works properly… I hope so.
Standard Assets are updated. No more dense fog and other graphical artefacts on some versions of Unity.
Hey Wolf - cool pack.
Can you explain why you choose the name shadow transform?
After watching the marketing material and reading - the product if obvious, however just seeing the name - it probably makes asset store browsers think this is a tool exclusively for shadow manipulation.
The name might be limiting the number of purchases.