we working on a new leveldesign - the desert temple
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hi folks
i work in my freetime on a roquelike dungeon crawler with random levels. my inspiration comes from the binding of isaac , endless of the dungeon, ftl and for the action fighting system dark souls.
i work now a half year i think on my game… 2 friends of mine helps me with grafics.
i use unity 3d Pro and playmaker for the development … because i am not a programmer … i am a 3d artist …but i have no programmer …so i must programm by myself
so i have a youtube video make for you to show you my game
sorry for my english …i try my best
some screenshots
here are a screen from the 3d tileset from the 2. level
an older screenshot of the gui
if you have any questions i would be pleasured to hear from you
Obviously rough around the edges, but I like how it’s coming along. Definitely something i’d buy in a finished state. I suggest moving the camera to a better angle though, it’s kind low in my opinion really restricting your ability to see.
This looks really professional and well done. I like the armor models on your indieDB page. I do agree with what previous commenters say about the camera being too low, but apart from that, it looks really good.
oh this takes still time … we think we need 1-2 Years to complete this Game we are 3 Guys and make this game in our free time. But i will post our progress
I think this is great!! I love the German spoken by the enemies… to someone who does not speak German, it makes the game seem so much more like I am in a foreign dungeon somewhere far away. Very nice… I suggest perhaps you do not localize the audio track of the enemies?? Or at least leave in the German.
I like the lighting and the dungeon layouts and how you have sprinkled in the gradual unlock like Binding of Isaac, etc. VERY nicely done all around.